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Author Topic: Ys Origin  (Read 22006 times)

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Offline NightWolve

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Re: Ys Origin
« Reply #75 on: Jan. 19, 2007, 08:16:46 PM »
Well, I'm already convinced. I just need to build up the tools for you a little more and then it can be done. The kernel will have to load the script dynamically, instead of now where I have to compile it in VC++ and the DHTML script editor will have to output the script in a format the kernel would dynamically read. If I do that, you'll have full editing and instaneous in-game testing abilities, so YOU can do all the shitty grunt work of context checking and so forth. ;)

DDS image editing is not a problem. You convert them to Photoshop (or the latest PSP) format and work on them there, then I could handle any of them that deal with an alpha channel in the end or explain it a little more till you get the hang of it. It's just a little extra grunt work, although sometimes it can be troublesome if the DDS is being blended in a light background and it contains white text, etc.


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Offline DeuceBag

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Re: Ys Origin
« Reply #76 on: Jan. 19, 2007, 09:48:16 PM »
Context-checking won't be so bad, if you give me the script-dumping setup.  I'll translate based on that, then move the results over into the editor.

I've got Photoshop now.  So basically, I just need you to walk me through the procedure once or twice, then I can take over from there. Manual images aside, we'll have a slightly easier time just because there's no diary or monster list this go-round.  So whenever you get things ready, just flag me down one evening.
Jeff "Call me DeuceBag!" Nussbaum - The greatest criminal in fan translation history! A lying, conniving, thieving, scheming, backstabbing monster of epic proportions!

Offline memoryjar

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Re: Ys Origin
« Reply #77 on: Jan. 20, 2007, 03:03:13 PM »
Hopefully there will still be something released in 2007 following the trend of:

2004 - Ys I
2005 - Ys II
2006 - Ys F
2007 - Ys ?



Offline OmegaRanma

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Re: Ys Origin
« Reply #78 on: Jan. 22, 2007, 07:39:01 PM »
Well by the going trend of translation releases.

I am hoping that Ys V is eventually finished it's translation sometime in 2007.

As Ys V is the only Ys game besides Origin that has not been thus far translated into english.

1, 2, 3, 4, 6 and Oath of Felghana which more or less a remake of 3.

of the numerical entries..only Ys V has yet to be among the English list of playable Ys titles.

Lets not rush DeuceBag, as I seeing his work in the demos on Youtube as well Ys I and II Complete, I expect only of the highest quality from him, as he has all the skills to do so.

Offline Gwyrgyn Blood

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Re: Ys Origin
« Reply #79 on: Jan. 26, 2007, 11:54:25 PM »
I'm about to order this through Falcom ... but can anyone explain the extras that can/do come with it? I want to get the big 120 page art book, does that come with it or is it separate?

Offline NightWolve

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Re: Ys Origin
« Reply #80 on: Jan. 27, 2007, 07:28:49 AM »
What were the extras... Well, I got a pretty much worthless calendar as far as actually providing the use that a calendar normally does, unless I'm just interested which months go up to 31 days and which ones don't... It's a little plastic stand sized about 5x7, with 12 different 5x7 cards with images related to Ys Origin on 'em, and each one has the name of the month and the number of days in that month (1-31, 1-30, 1-28).

Other than that, you have the official Visual book (142 pages, same size as manual though, 5.5" x 7.5"), the manual, and the DVD case. That's it. Very nice little box for the whole thing.


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Offline Gwyrgyn Blood

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Re: Ys Origin
« Reply #81 on: Jan. 27, 2007, 09:19:11 AM »
Ah, yeah I just wanted to make sure the official art book came with the works too and wasn't a separate order. Thanks.

Offline Negi

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Re: Ys Origin
« Reply #82 on: Jan. 28, 2007, 06:31:47 PM »
Anyone know a way to edit the config files to unlock adol?

Offline DeuceBag

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Re: Ys Origin
« Reply #83 on: Jan. 29, 2007, 11:02:55 AM »
Falcom apparently removed the ability to unlock Adol by simple file tinkering in version 1.0.0.5.  The current method is unknown, last I heard.
Jeff "Call me DeuceBag!" Nussbaum - The greatest criminal in fan translation history! A lying, conniving, thieving, scheming, backstabbing monster of epic proportions!

Offline Negi

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Re: Ys Origin
« Reply #84 on: Jan. 29, 2007, 04:34:52 PM »
How about a save file right before the final boss?

Offline DeuceBag

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Re: Ys Origin
« Reply #85 on: Jan. 29, 2007, 06:16:03 PM »
No idea.  I've beaten the game with all three characters, and played through Boss Rush on Hard, but still no Adol.
Jeff "Call me DeuceBag!" Nussbaum - The greatest criminal in fan translation history! A lying, conniving, thieving, scheming, backstabbing monster of epic proportions!

Offline Gillian Seed

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Re: Ys Origin
« Reply #86 on: Jan. 29, 2007, 06:21:53 PM »
Didn't they say something about Inferno Mode and some other stuff in the last Falcom news express (or the penultimate).
"There are only 10 types of people in the world: Those who understand binary, and those who don't ... "

Offline Negi

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Re: Ys Origin
« Reply #87 on: Jan. 29, 2007, 06:26:44 PM »
How do you unlock the third character w/o playing the other two?  Is there a .ini method or something?

Offline nunuu

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Re: Ys Origin
« Reply #88 on: Jan. 31, 2007, 04:46:36 PM »
How do you unlock the third character w/o playing the other two?  Is there a .ini method or something?

Aw, come ON.  Give Hugo and Yunica a chance. :(  I mean, look at the stats here -->


Look at the loooooooooooooooove for the two kids!  If the poll doesn't do it for you, then check out the propaganda for each character!

Seriously though, just ... play the game normally. >_>;;;
We need more goofballs around here.

Offline rocket

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Re: Ys Origin
« Reply #89 on: Jan. 31, 2007, 09:50:37 PM »
If you want to unlock the secrets you will have to find the 1.0.0.2 patch... in it you get very easy and adols time attack... bogus files can be generated to activate very easy and adol attack mode
Someone once said being #1 just ain't realistic.

Ys I & II COMPLETE Bonus Item and Event Website

http://www.ysutopia.net/projects/yscomplete/bonus/