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Last Shout - Posted by: NightWolve - Feb. 23, 2017, 08:32:37 PM
Just got blocked by @XSEEDGames on Twitter a second ago.. :( I just wanted to thank the jerks for having kept their divisive, poisonous, criminal hands off of the new Ys VIII title & Gurumin which means I can legitimately support Falcom in the US again! Falcom is becoming Great Again in the Trump era, who would've thought!! Hahaha!

Author Topic: Need help playing,patching xaklll  (Read 3893 times)

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Offline turbofan

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Need help playing,patching xaklll
« on: Mar. 03, 2006, 09:49:16 AM »
Hello new here to the forum,I recently got a copy of xaklll.When I uploaded the game through cdrwin and made the bin file,than applyed the patch.Im a total noob when it comes to this.Than mounted it through deamon tools.I tried burning it through clone cd and it worked fine.When i tried playin it on the tourbo dou,I got a load disc error,and the same thing with magic engine.Just wondering if i did somethin wrong,or if someone could help guid me through this.

Offline NightWolve

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Re: Need help playing,patching xaklll
« Reply #1 on: Mar. 04, 2006, 12:08:36 AM »
Give me a few days. I'm working on a little commandline program that'll instantly rip a PC-Engine/TG CD-ROM to an ISO/WAV/CUE file set for easy patching and use with daemon tools. I think this will help you when it's ready for release.


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Offline turbofan

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Re: Need help playing,patching xaklll
« Reply #2 on: Mar. 04, 2006, 07:30:20 AM »
Alright cool,any help with this would be appreciated.

Offline turbofan

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Re: Need help playing,patching xaklll
« Reply #3 on: Mar. 06, 2006, 01:33:29 PM »
Just wantted to say,I got xak 3 patched and working properly.I got confused at first about editing the cue file.But anyways thanks.

Offline NightWolve

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Re: Need help playing,patching xaklll
« Reply #4 on: Mar. 06, 2006, 03:44:46 PM »
Oh OK, good. That's better actually. I will have more time to write up the ReadMe before I release TURBORIP. Otherwise, I could've just given it to you privately for use, but this is even better. Congrats.


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Offline adol1976

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Re: Need help playing,patching xaklll
« Reply #5 on: Mar. 12, 2006, 06:42:25 AM »
well wel talking about burning..
I patched Ys  4 and ply it with daemon tools. works fine.
so I decided to burn it (making space, huh)
did it, but I don't have any music. ? why ?

Europrick

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Re: Need help playing,patching xaklll
« Reply #6 on: Mar. 12, 2006, 11:21:57 AM »
well wel talking about burning..
I patched Ys  4 and ply it with daemon tools. works fine.
so I decided to burn it (making space, huh)
did it, but I don't have any music. ? why ?

How did you burn it? What did you burn? ISO/WAV or CUE/BIN or something else? Need more info on that.

Offline adol1976

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Re: Need help playing,patching xaklll
« Reply #7 on: Mar. 12, 2006, 11:50:01 AM »
well cue and bin.  (nero)
and mds (alcohol)...

Europrick

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Re: Need help playing,patching xaklll
« Reply #8 on: Mar. 12, 2006, 11:52:57 AM »
Are you playing it using the real hardware or are you using DAEMON Tools?

If you're using DAEMON Tools, right click on the tray icon, select "options" and check the "Analog Audio" option if it isn't.

Offline NightWolve

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Re: Need help playing,patching xaklll
« Reply #9 on: Mar. 12, 2006, 12:30:52 PM »
No, he said in the first post it works fine with daemon, but no music when playing a CD-R.

Try burning it with demo versions of other software, Adol. Alcohol 120% is a very good burning program. You can also try CloneCD, or Fireburner, etc.

http://www.alcohol-software.com/

There is another possibility actually. You playing the CD-R with MagicEngine or real NEC hardware? If it's with MagicEngine, I wonder if you have the right cable connected to your soundcard.


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Offline adol1976

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Re: Need help playing,patching xaklll
« Reply #10 on: Mar. 12, 2006, 12:50:37 PM »
Well I use magic engine (don't have a nec).
I have alcohol 120%.  what's strange is I use daemon with an image. works fine.
I burn this image and if I play it , I got sound but no music...
well it's not important. I made a rar file with the the 4 YS games and burn it on a dvd.
no worries.

Offline NightWolve

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Re: Need help playing,patching xaklll
« Reply #11 on: Mar. 12, 2006, 12:53:37 PM »
Did you install that CD device? There's a cable that goes from your CD device to your soundcard that's important. I wonder if you have that connected, if at all.

Here's what you should test: Insert any Music CD you might have, run EAC, and try to play any audio track. See if you can hear the music.

EAC is freeware. Download it here:

ftp://fx1.hrz.uni-dortmund.de/sw_data/su0165/EAC/eac-0.95b4.exe

http://www.exactaudiocopy.de/


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Europrick

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Re: Need help playing,patching xaklll
« Reply #12 on: Mar. 12, 2006, 01:39:33 PM »
Also, check your Magic Engine config file, I've had the same problem but I fixed it by correcting the CD settings in that file.

Offline adol1976

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Re: Need help playing,patching xaklll
« Reply #13 on: Mar. 12, 2006, 02:03:01 PM »
Ok I will try that program.
will tell you then.
Thanks again. ;)

Offline NightWolve

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Re: Need help playing,patching xaklll
« Reply #14 on: Mar. 12, 2006, 02:03:23 PM »
Yeah, about that config file setting... I can't find it anymore with the latest PR10 version. I believe that was the cd_audio_input_line option, no? I would guess MagicEngine handles that automatically now.

Oh right, Adol, open up that log.txt file and paste the contents here. That can tell you a lot to help solve the problem. Particularly, the sound init section. Here's mine:

Quote
[SOUND INIT]
scanning sound card... found 1 sound card(s)
checking sound card mixer ("SB Live! Wave Device" v5.10)... OK
 +SPEAKERS:   vol =  40 [00000000/0000FFFF]
   -WAVEOUT      [ 0] vol = 100 [00000000/0000FFFF]
   -DIGITAL      [ 1] vol =  81 [00000000/0000FFFF]
   -DIGITAL      [ 2] vol = 100 [00000000/0000FFFF]
   -SYNTHESIZER  [ 3] vol =  50 [00000000/0000FFFF]
   -COMPACTDISC  [ 4] vol =  65 [00000000/0000FFFF] (selected as CD input line)
   -LINE         [ 5] vol =  96 [00000000/0000FFFF]
   -MICROPHONE   [ 6] vol =   0 [00000000/0000FFFF]
   -ANALOG       [ 7] vol = 100 [00000000/0000FFFF]
   -ANALOG       [ 8] vol = 100 [00000000/0000FFFF]
   -TELEPHONE    [ 9] vol = 100 [00000000/0000FFFF]
   -WAVEOUT      [ 10]
 +WAVEIN:     
master audio volume... 40 (40)
wav audio volume... 100 (100)
cd audio volume... 65 (65)
opening direct sound DLL... OK
init direct sound... OK
set cooperative level... OK
create primary buffer... OK
setup primary buffer: freq=44100 channels=2 bits=16... OK



You break my record, now I break you, like I break your friend!