Ys Utopia.net

Localization Projects => Microsoft Windows 98/ME/2K/XP/Vista/7/10 PC => Ys VI: The Ark of Napishtim => Topic started by: BeerCyborg on Jun. 05, 2006, 01:30:00 PM

Title: Super jump?
Post by: BeerCyborg on Jun. 05, 2006, 01:30:00 PM
I recently started Ys Napishtim and am in the middle of the game. I noticed the manual mentions a dash jump technique so u can jump farther. Please let me know how to do this extra jump or if there is an item I need to get in order to jump farther. Thanks.
Title: Re: Super jump?
Post by: xneoangel on Jun. 05, 2006, 05:18:56 PM
Tap in the direction Adol is facing, let the stick return
to the neutral position, then tap Square and X at the same time.  Adol
will do a forward jump/slash that will go further than a running jump.
Title: Re: Super jump?
Post by: Gillian Seed on Jun. 06, 2006, 09:53:53 AM
Tap in the direction Adol is facing, let the stick return
to the neutral position, then tap Square and X at the same time.  Adol
will do a forward jump/slash that will go further than a running jump.

That's exactly what I do and it works very well when you're used to it.
Title: Re: Super jump?
Post by: Frog Man on Sep. 23, 2006, 01:28:02 PM
I personally think its a little inconvenient to use. I only used it when I absolutely had to and it involved a treasure chest. I still haven't gotten the treasure chest in the water caverns where the little indestructible bats are flying around. They keep me from jumping over there. The frustration.
Title: Re: Super jump?
Post by: sideshow on Sep. 23, 2006, 10:50:04 PM
I also think the dash jump is frustrating.  It takes a bit of practice to master but makes you think that the programmers could of made it alot easier.
Title: Re: Super jump?
Post by: SkyeWelse on Sep. 24, 2006, 12:12:07 AM
It seems extremely difficult when the super dash jump has to count for Adol landing on a small ledge in order to get to a rare chest. I also wish the programers had thought of something a bit easier in executing the move. There was one dungeon in particular that seemed to be very annoying since each time I missed the jump, I would fall to the rooms below.

Still, I seem to recall an issue of timing to be the key to successfully pulling it off. I can't remember but I think there was a delay of sorts between the two? button sequences.

Good luck!

-SkyeWelse
Title: Re: Super jump?
Post by: ranzor on Sep. 24, 2006, 04:52:16 PM
You should first master the dash attack (push in the direction you want, then pressing attack half a second later). After you got that right, you just have to do the same but pressing jump almost at the same time as the attack button. It's not that hard once you get the hang of it.
Title: Re: Super jump?
Post by: Neo-Kaiser on Dec. 29, 2006, 12:42:33 PM
It seems extremely difficult when the super dash jump has to count for Adol landing on a small ledge in order to get to a rare chest. I also wish the programers had thought of something a bit easier in executing the move. There was one dungeon in particular that seemed to be very annoying since each time I missed the jump, I would fall to the rooms below.

Still, I seem to recall an issue of timing to be the key to successfully pulling it off. I can't remember but I think there was a delay of sorts between the two? button sequences.

Good luck!

-SkyeWelse
And that place was the ancient bio-tech lab known as Ruins of Amnesia where the mysterious evil eye is contained in a glass? That eye don't have any relation to the story but yet it intrigues. There is 2 items to get: 1- Galba Hand  2-Bloody Nail and 3-Eldian Orb.