Odin Sphere was a lot of fun. I'm anxious to play their new one, though I'm disappointed by their choice of consoles.
Huh?? New one? *looking*
What's it called?
@Justus -
I guess it just had a different effect on me.
Sinking in SadnessA Hard Fight and then HopeOdin Sphere Orchestra VersionA Fate AcceptedI find it hard to not find these memorible, as they compliment the scenes they are played really well. [On the other hand I didn't care for the constantly looping area battle themes that get played over and over. The cutscenes were a different story in my opinion.]
However, I personally can't see the music of Odin Sphere as just another background music orchestra/like dozens of other jRPGs. I agree that too many RPGs have a generic musical feel about them, I just didn't find this to be one of them.
I myself skim through game soundtracks in the hopes of finding a few good songs hiding. I was pleasantly surprised to discover Odin Sphere had several of these...
But, each to his and her own tastes I guess...
I don't know what to say about the controls, I found them natural to pickup making the battles pretty enjoyable, albiet way repetitive. Gwendolyn : Swoop in, time the dive then, critical if possible; or do the whirlwind, alt. jump over the whirlwind to make the enemies follow you into the whirlwind [kills em instantly pretty much]. I think games like Crescent Pale Mist or even Ys VI, referring to learning the whirlwind, dash attacks, and dash jumps were far more awkward. And far from FPS difficulty like Starsiege : Tribes.
It's good to see you're not trying to defend the absurd item management.
Well... actually.....
lol it was pretty interesting, but a huge waste of time
I found myself just stockpiling potions for the 90 something attribute, so during difficult battles I could unleash tons and tons of those souls at once making them easy.
Sorry if I sound repetitive, just enjoyed dwelling/remembering Odin Sphere as I type