Last Shout - Posted by: Bernie - Sep. 09, 2020, 04:40:16 PM
WTF is up NW?!!!! ;D

Recent Posts

Pages: 1 ... 6 7 [8] 9 10
71
General / Re: What are YOU watching on youtube at the moment?
« Last post by NightWolve on Aug. 15, 2015, 12:08:42 PM »
This is a facebook friend of mine that self-taught herself guitar and is a big Ys fan like me, so naturally she likes to play Ryo Yonemitsu arrangements! :)"The Boy Who Had Wings" is my favorite and the best of the Ys III soundtrack! When I'm in a bad/sour mood, occasionally listening to it still helps to cheer me up a bit. :) I keep a well-normalized MP3 of it here: https://www.ysutopia.net/audio/YsIII-07-The-Boy-Who-Had-Wings.mp3
72
Ys IV: The Dawn of Ys / Re: What patching program will patch .cab files...
« Last post by NightWolve on Aug. 08, 2015, 02:37:57 PM »
I only just noticed this post, but I guess your problem was solved over in PM.

Because Ys IV gets close to the CD capacity limits, you need good software and CD-R brands. The best freeware burning software is ImgBurn: http://www.imgburn.com/

I believe I referred that to Drakul and that got him a working CD-R in the end, so FYI to anyone else.
73
man.. even after all those years, it stiil feel good to see some dirt getting on them.  ^-^
and i get pissed just thinking about what happened back then.   >:(

74
Hey guys, I just went live with a new version of TurboRip v1.40 that fixed/improved several things and added new TOCs for the NEC PC-FX to coincide with the release of the Zeroigar English fan translation patch by elmer and SamIAm!! Hoping to see feedback from people with original CD-ROMs of PCE or PCFX games!

What's trippy for me is after I got it working on Windows 98SE, I went to my Winbook 7" tablet that I just upgraded to Windows 10, plugged in my USB hub, a DVD drive connected via USB, brought TurboRip over on a USB memory stick, started it, and with a Xak III CD-ROM, I always able to rip it however I wanted, ISO/WAV/CUE, or encoded to MP3 just to listen to the audio tracks, or even in ISO/APE/CUE for archival/backup purposes! :) Same behavior on Win98SE to WinVista and on to Win10, etc.! Just hard to believe it could be coded universal enough and work on all Windows flavors, past, and right up to the present! And it's coded in "C" and some Intel x86 Assembly like real men used to code, not in some slow ass Java crap!!! :P

This will be the universal download link: https://www.ysutopia.net/get.php?id=TurboRip

And here's a look at the changelog:

Quote
Version 1.40 (8/8/2015):

 + Uses the Native NT SCSI Library for NT/2K/XP/Vista/7/8/10 platforms! No more
   dependency on an ASPI DLL and none of the problems associated with it!!!

 + Certified, tested, approved for use all the way back to Windows 98SE for the
   "retro" in you, as well as all the way to the present with the new arrival
   of Windows 10!!!! Even I find it hard to believe it works in all of them!!!

 + Improved skipping of unreadable data sectors near postgap area transition.
   If you had trouble reading some PC Engine/TG-16 discs, this should help.

 + Major Command Prompt interface enhancement: TurboRip can now be fully run by
   double-clicking it anywhere in Windows Explorer! The user no longer has to
   first open a Command Prompt window and then CD to the folder where it is
   located in order to enter parameters! User will be prompted for parameters
   if none were detected when TurboRip is executed/double-clicked!! A troll on
   the Ancient Land of Ys forums once barked, "How do you use this F#!K1NG!
   PROGRAM?!?!?!?!" having never encountered command-line programs before and
   not knowing how to first open a Command Prompt before using it... Short of
   a future Windows GUI version, this enhancement solves that issue! Of course
   you can't fix stupid nor those who couldn't bother to read instructions...

 + By request, the TOC CD-ROM data of NEC PC-FX videogames (50 out of 80) were
   added to coincide with the release of the "Tyoushin Heiki Zeroigar" English
   fan translation patch on 8/8/2015!! Only games such as Zeroigar (a shooter)
   were added that "OBEY" the standard mixed-mode CD-ROM rules which can
   accurately be ripped by TurboRip (The next version will have all 80!).

 + Added CD-TEXT support! Some music audio discs can have track file names and
   other info such as artist, composer, genre, etc. burned into the "Lead-in"
   area of the disc. Unfortunately, it's rare to find discs using this feature
   because it arrived towards the end of the CD format's life, but I thought
   I'd add support for it nonetheless! You still have CDDB of course. (You can
   think of this feature as CDDB BTW, but that the album data/info is actually
   burned into the disc so you don't need a program to do a CDDB look-up over
   the Internet to obtain it.)

 + Added CD-EXTRA support! If your music audio disc carries an "Enhanced CD"
   label, then it's really a multi-session disc that comes in three possible
   forms, both with audio tracks and a MODE2 data track that can include music
   videos, interviews with the band, whatever, etc. So, I've added support for
   ripping the one format that I know of for now. I happen to have some of
   these discs, so I wanted to make TurboRip work with them. Unlike with
   CD-TEXT, music audio discs such as these are more common.

 + Various performance enhancements in interface, behavior, coding were made to
   really make this app as great as it should be!! However, index/gap detection
   by reading the "Q" subchannel failed to make it in this version. Stay tuned!

 + To reduce the size of TurboRip, all third-party components for MP3 (LAME)
   and APE are now zipped within TurboRip and extracted/unzipped on demand.

 + When using the /APE parameter for perfect CD backups, support files are now
   extracted to easily decompress APE files back to WAVE when needed! Simply
   double-clicking the "APE_TO_WAVE.bat" batch file will do the trick!

 + The default 3.9.9.0 (2004) Monkey’s Audio (APE) codec no longer requires the
   Unicode layer to work on Windows 98SE, so TurboRip fully works with both its
   APE and MP3 codecs on a clean install of all Windows flavors!!! :)

 + Bug fix: I noticed on Windows XP that as TurboRip read sectors from a CD/DVD
   drive connected via USB or FireWire, it could actually lose the connection!!
   This could happen consistently when you ALT+TAB'ed to switch to another app!
   I found the solution was to raise the Process Priority of TurboRip to HIGH!
   Normally, disc burning software will raise the Process Priority to HIGH as
   well when *burning* a disc which makes sense, and so with all that, I now
   ALWAYS set TurboRip's priority to HIGH to avoid the bug with external drives
   AND speed up the ripping time - it might as well live up to its name!! :)

 + Bug fix: Fixed a drive selection bug in Windows 98SE when selecting a drive
   number from the prompt menu.

 + Fixed issue that caused "Linda ³ (J)" to be excluded from the TOC database.
   Squaresoft74's use of the fancy superscript "3" was the culprit...

 + If all CD tracks are audio, it's a music CD (not videogame!) so messages
   like "Note: No videogame CD-ROM was detected." were eliminated.

 + The track file-naming style was changed to put the track # (01-99) first.
   This is better for sorting and viewing the CD image file set I think.

 + TurboRip no longer installs its own ASPI layer for Win9X/ME, it instead just
   relies on the default Adaptec ASPI layer. Compatibility is still maintained!

 + TurboRip sets the TOP_MOST flag 'on' of the Command Prompt window so it can
   never be hidden behind other windows until it is closed or minimized.

 + Bug fix: Fixed a minor bug that caused the /name parameter to be overwritten
   when the last parameter specified was /useaspi or if any other text was
   mistakenly typed at the Command Prompt.
75
I PM'ed you a link to a full Ys IV ISO/WAV/CUE image file set which is prepatched. You can try burning it instead.

The problem could be due to several reasons:

* CD-R media brand, try another, make sure to burn slow in DAO mode preferably.
* The burning software perhaps, I use ImgBurn - https://www.ysutopia.net/software/ImgBurn.zip
* Your PC Engine CD's laser is getting weak or could use potentiometer tweaking - does it work with any CD-Rs or only with real CDROMs ? Check on that.

Good luck.
76
Yeah you have a point. I guess for me it seems like it's all you do since when I check in on the site it's all I see but to you it's maybe one post every 4 months and it's not all consuming.
And yeah you're right that they're no reason to give up fighting a wrongdoing but I know personally I would have given up a long time ago... I think, then again who knows if I'd gotten burned like you did.
It's all relative I guess.
77
Personally I'm not a fan of dubs, in fact I have burnt several Undubs in the past and if the original version has no voice then that's fine with me. It just seems weird since IV had voices (not sure on V).

Speaking of IV I made a post in the thread but I don't know if you saw it. It may be a stupid question but I patched the .bin (had to send it to a friend to patch for me cause the bat is incompatible with 64bit systems and nowadays that's tough to find :P).
Anyway I patched it and was going to burn it but I realized the image is 736MB and CDs are only 700MB so maybe noob of me but I wasn't sure how to proceed. I burnt it anyway and the burning went fine but when I popped it in my PC-E I got a 'run disk error' message.
Do you know what I did wrong?
78
Well, I'd have even less use of this site as it's mainly just here to sit for distributing patch software and is more of a blog anyway. The subject may be boring and now repetitive to say you, but for a brand new person who first discovers X.X.XSEED Games and then learns they cheated a software developer, well, for them it is important to carry on the fight to continuously cause negative PR damage against X.X.XSEED which can have both predictable (loss of sales) and unpredictable consequences for those involved down the road (Imagine future employers, contacts, etc. googling Jeff Nussbaum, Thomas Lipschultz and even Ken Berry Wrong - they'd learn they're dishonest, untrustworthy, vindictive, cheats, etc.!! May my experiences serve as warnings to others!).

It took 10 years for the developer of Donkey Kong to get justice against Nintendo (with an out-of-court settlement) who cheated them when the game's success took off! Were they supposed to "just get over it" after 2-3 years as Thomas Lipschultz, the criminal inside of X.X.XSEED Games, told me via email some time back ?? OF COURSE the criminals themselves want you to shut up and go away and not have to take corrective actions, there's no question about that! But yeah, if you're essentially asking me to talk less about X.X.XSEED cheating me, there'd be even far less to say on this site as I don't use it myself all that often, but since I have it, I might as well use it as a PR weapon occasionally against criminal cheats when time permits. It's kind of as simple as that, really.

The other point is, sure, I would've loved to have been able to have written the whole story of X.X.XSEED/Lipschultz/Psycho DeuceBag in that first year, wrote up a full 20 page article titled "The Criminal Case Against X.X.XSEED Games..." and gotten a lot of it out of the way. It was simply not possible for me to do it all the first year, it was too exhausting and so you wind up just taking breaks for many months, so I write content related to this little by little or use something recent and work off that. In actuality, I've not written enough and fast enough to build up momentum in my favor when you count this site and my boycott xseed facebook page! I'm not organized enough to do a proper boycott, so it's a slower-than-preferable learn-as-you-go process unfortunately... :/
79
Yeah, Falcom never dubbed their original PC version, that was Konami's idea for their PS2 port. But that brings me to an idea for both a future patch and full installer with 3 options: 1) XSEED option, installs with their script, 2) Konami option, installs their script word for word with dubbing samples taken from the PS2 port as well, and 3) B.J.Psycho DeuceBag fan option, should you want to play with his translation style back from the 2004 fan project. It's debatable though if I should even bother to further salvage Psycho DeuceBag's work (guess I mostly already did). I figure it might be interesting to some to compare, even find the errors and what not and because it was unreleased till now. Anyway, a full installer and patch with script options is an idea for something in the far off future, when/if, etc.
80
Oh yeah no I remember the LoH6 translation shit. I didn't know the backstory with Deuce at the time but I read all about the shitty translation on RPGFan and other since I'm a falcom fanboy and was a bit pissed about it.

I booted Ys6 to test and it works no problem but I was surprised to hear no voices whatsoever. Are their none in the game? seems like a step down from Ys IV and the remakes that came after.
Pages: 1 ... 6 7 [8] 9 10