Ys I Complete - Equipment/Inventory List
SWORD | ||||
Image | Name | Attack Power |
Where obtained | Description |
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Short Sword | + 5 | 1st: Barbado Port (Militia H.Q.) [transferred] 2nd: Minea Town (Weapons Shop) [500G] |
A small cheap sword. Fine for everyday use, but not so reliable in battle. |
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Long Sword | + 15 | Minea Town (Weapons Shop) [2,000G] | A steel long sword. Its wide blade makes it fairly heavy, but reliable. |
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Talwar | + 25 | 1st: Barbado Port (Weapons Warehouse) [transferred] 2nd: Minea Town (Weapons Shop) [5,000G] |
A sword from the far east. Its graceful blade conceals great power. |
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Silver Sword | + 40 | 1st: Roda Tree (younger brother) [transferred] 2nd: Darm Tower, Floor 13 [treasure box] |
A beautifully decorated long sword. Its silver glow can destroy evil. |
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Flame Sword | + 55 | Darm Tower, Floor 20 [treasure box] | The strongest sword, with the power of fire. Nothing can defend against it. |
SHIELD | ||||
Image | Name | Defense Power |
Where obtained | Description |
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Small Shield | + 5 | Minea Town (Armor Shop) [700G] | A small buckler of reinforced hardwood. Cheap, but unreliable. |
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Middle Shield | + 15 | Minea Town (Armor Shop) [2,000G] | A leather-lined shield of medium size. It's light, durable, and very strong. |
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Large Shield | + 25 | Minea Town (Armor Shop) [6,000G] | A large steel shield. It's heavy, hard to handle, but offers great defense. |
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Silver Shield | + 35 | 1st: Abandoned Mine, Level 3 [treasure box] 2nd: Darm Tower, Floor 9 [treasure box] |
A beautifully crafted silver shield. Carved with a prayer to ward off evil. |
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Battle Shield | + 50 | Darm Tower, Floor 20 [treasure box] | A shield imbued with protective fire. Deflects almost all attacks. |
ARMOR | ||||
Image | Name |
Defense |
Where obtained | Description |
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Chain Mail | + 5 | Minea Town (Armor Shop) [400G] | Finely woven chain mail. Easy to move in, but weak against physical attacks. |
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Plate Mail | + 15 | Minea Town (Armor Shop) [2,000G] | Made of steel plating. Reliable, but with a high stamina requirement. |
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Reflex | + 25 | Minea Town (Armor Shop) [5,000G] | Strengthened with a special resin making it light, mobile, yet hard. |
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Silver Armor | + 35 | 1st: Abandoned Mine, Level 1 [treasure box] 2nd: Darm Tower, Floor 13 [treasure box] |
Beautifully-made silver armor. Protects the wearer with holy magic. |
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Battle Armor | + 50 | Darm Tower, Floor 15 [treasure box] | Armor imbued with the power of flame. Can withstand any attack. |
RING | |||
Image | Name | Where obtained | Description |
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Power Ring | Zeptic Village, Mayor [trasferred] | Bronze ring that doubles the wearer's strength. Very useful in battle. |
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Shield Ring | Shrine, Level 1 [treasure box] | Magical brass ring. Reduces all damage received by 1/2. |
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Timer Ring | Abandoned Mine, Level 1 [treasure box] | A ring of coral. Slows enemy movement to half normal speed. |
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Heal Ring | Abandoned Mine, Level 2 [treasure box] | A holy ring. Purifies and restores the body to bring peace. |
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Evil Ring | Darm Tower, Floor 2 [treasure box] | This bloody-patterned ring taints the wearer with evil, destroying them. |
Book of Ys | |||
Image | Name | Where obtained | Description |
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Volume Hadal | Shrine, Level 3 [treasure box] | A leather-bound book. Written in a strange, unreadable language. |
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Volume Toba | Minea Town, Sara's Home [transferred] | A leather-bound book. Written in a strange, unreadable language. |
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Volume Dabbie | Abandoned Mine, Level 3 [treasure box] | A leather-bound book. Written in a strange, unreadable language. |
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Volume Messa | Darm Tower, Floor 8 [treasure box] | A leather-bound book. Written in a strange, unreadable language. |
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Volume Gemma | Darm Tower, Floor 14 [treasure box] | A leather-bound book. Written in a strange, unreadable language. |
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Volume Fact | Darm Tower, Floor 25 [acquired from Fact] | A leather-bound book. Written in a strange, unreadable language. |
ITEMS | |||
Image | Name | Where obtained | Description |
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Treasure Box Key | Shrine, Level 2 [treasure box] | A master key made of bronze. Will open any treasure chest. |
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Prison Key | Shrine, Level 2 [treasure box] | A poorly-made rusty iron key. It can open the gate to the prison cells. |
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Shrine Key | Zeptic Village, Jeva's Home [trasferred] | A beautiful key made of crafted ruby and gold, with a complex design. |
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Ivory Key | Shrine, Level 3 [treasure box] | A key of fine ivory. Made with tiny, interlocking shapes. |
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Marble Key | Shrine, Level 3 [treasure box] | A key of brilliantly designed green marble. Shaped like a trident. |
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Darm Key | Abandoned Mine, Level 3 [treasure box] | A key of shining blue crystal. Bears the crest seen in Esteria's ruins. |
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Sarah's Crystal | Minea Town, Sara's Home [transferred] | A fine, luminous crystal in an exotic base, with sparkling lights inside. |
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Roda Seed | Abandoned Mine, Level 3 [treasure box] | Seed of a tree once found in Esteria. Its flavor is said to surpass all other food. |
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Silver Bell | Shrine, Level 2 [treasure box] | Relic of Zeptic Village, said to protect it. The sound is calming. |
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Silver Harmonica | Abandoned Mine, Level 3 [treasure box] | An aged silver harmonica with a vibrant sound. Shines with a pure light. |
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Idol | Darm Tower, Level 1 [treasure box] | Statue of an ancient dragon. Grants its possessor peace of mind. |
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Rod | Darm Tower, Floor 14 [treasure box] | A short, magic user's wand. Has a similar design to Sara's Crystal. |
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Monocle | Darm Tower, Floor 16 [treasure box] | An ancient monocle. The lens looks like it's meant to be used for reading. |
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Blue Amulet | Darm Tower, Floor 11 [trasferred] | Heirloom of the Gemma family. Shines with a pale and frigid light. |
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Ruby | Shrine, Level 1 [treasure box] | A ruby in a gold setting. Well preserved, no marks are visible on the surface. |
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Sapphire Ring | Minea Town (Pim's Exchange) [1000G] | Sapphire-encrusted ring. Has a message from the giver engraved in it. |
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Necklace | Shrine, Level 2 [treasure box] | Gold necklace with many small rubies. Marked with a confusion of small lines. |
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Golden Pedestal | Grassy Plains [acquired] | Beautiful golden vase. Has a hole for some form of ornament to be set. |
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Heal Potion | 1st: Minea Town (Dr. Claus) [1000G] 2nd: Shrine, Level 3 [treasure box] 3rd: Abandoned Mine, Level 1 [treasure box] 4th: Abandoned Mine, Level 3 [treasure box] 5th: Darm Tower, Floor 2 [treasure box] 6th: Darm Tower, Floor 17 [treasure box] |
Medicine made from the red Digitalis plant. Heals the mind and body. |
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Wing | Minea Town (Pim's Exchange) [200G] | Magic wing. Warps the user to Minea. Can't be used in a magic barrier. |
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Hammer | Darm Tower, Floor 8 [treasure box] | Ordinary iron hammer. It's fairly heavy, and is used to break stone. |
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Mirror | 1st: Minea Town (Pim's Exchange) [1000G] 2nd: Darm Tower, Floor 2 [treasure box] |
Mirror which can freeze a single moment. Will break with frequent use. |
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Mask of Eyes | Shrine, Level 1 [treasure box] | Stone mask with inset jade. Hides enemies but reveals hidden passages. |
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Blue Necklace | Darm Tower, Floor 3 [treasure box] | Necklace of luminous blue crystal. Has the power to nullify evil traps. |
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Bestiary Potion | Grassy Plains [treasure box] | Potion blessed by a priest. Gives insight to defeated enemies with experience. |
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A Piece of Paper | Grassy Plains [treasure box] | Paper with several lines of unreadable language written on it. |