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Author Topic: Ys VI The Ark of Napishtim - Possible Way to Continue Project?  (Read 4611 times)

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Offline SkyeWelse

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Feel free to tell me that I'm a fool and that this will never work if you like, but I've been thinkiing alot about this lately and about what has previously been discussed about why it would not be a good idea to release a fan translation patch for the Japanese PC Ys VI.

One day it hit me when recalling that discussion that Konami has purchased the localization rights to release Ys VI in English form in the United States. So, by all accounts, offering another translation or means of playing the game in English as an alternative to buying Konami's version would be a possible conflict with Konami's interests in selling this game to the U.S. gaming populous. However, if a player purchased the U.S. version of Ys VI: The Ark of Napishtim for PS2, then they have the right to play Ys VI: The Ark of Napishtim in English. However, they would not have the rights to play the Japanese PC version of Ys VI, unless they owned it, then of course they too would have the legal right to play the Japanese version of Ys VI for PC.

So... all confusion aside, here's my method of thought. If one owns the right to play the Japanese version of Ys VI for PC and owns the right to play Ys VI in English, then they would own the legal right to play Ys VI for PC in English. If A + B then ABys.

So what it would come down to is that if your Ys VI project were to one day continue and be completed, you could more than likely release this patch under strict guidelines to those who legally own both games. In that respect there would have to be a way of confirming that said player does in fact own both games and once they can confirm that they do, (If serial information doesn't work, perhaps a photo of the individual holding both games in their hands side-by-side) they could perhaps get a patch that is good for only a one time use of patching before it self-destructs... that is to say if that there is such a capability of a file. If there were such a self-destructive capability and verification check program associated with an Ys VI patch, then there wouldn't really be a way for the file to get leaked around making it only available to those who really do in fact own the legal rights to even play the patch.

If this process generates more sales for Konami's PS2 English version of Ys VI rather than act as a deterrent for purchasing their version, then I'd highly doubt they'd have a problem with it since they've already made the sale and are not in fact getting an alternative to purchasing their English version of the game. Everybody wins in that respect, the developer, the publisher and the consumer and you since you could now have the means of offering this patch as an "optional alternate English translation patch" to donators and not as a "You don't have to buy the Konami version of Ys VI patch".

Anyway, I wanted to post this now and see what you thought. It's just an idea afterall, especially when you all have already spent so much time developing part of the translation patch and there still is a high demand to play a significantly improved translated version of Ys VI.

-SkyeWelse
« Last Edit: Apr. 28, 2007, 08:28:49 AM by SkyeWelse »

Offline NightWolve

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Re: Ys VI The Ark of Napishtim - Possible Way to Continue Project?
« Reply #1 on: May. 04, 2007, 01:56:47 AM »
FYI, saw this, but we'll have to save this discussion for another day down the road. I was trying to think of a response, but my brain is fried right now plus this issue is furthest from my mind as can be.


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Offline SkyeWelse

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Re: Ys VI The Ark of Napishtim - Possible Way to Continue Project?
« Reply #2 on: May. 04, 2007, 07:50:54 AM »
No problem. It was just on my mind so I thought I'd mention it. This process would certaintly take a lot of effort in making sure the distribution of the patch worked as intended. The idea may not even be foolproof, so this is all just for you to brainstorm on if and when you should ever feel like getting back into that project.

-SkyeWelse

Offline NightWolve

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Re: Ys VI The Ark of Napishtim - Possible Way to Continue Project?
« Reply #3 on: May. 12, 2007, 01:19:56 PM »
I was offline for a while due to system trouble, and after finally getting back online, I saw this, and I'm like, "Uh, no thanks." ;) But maybe I might make it a private community patch for trusted long-time members in good standing, etc. Speculation now though would be pointless on my part. I dunno what my situation will be a year or two from now and how I'll feel about it, plus, Ys Origin is a better, newer, safer target.


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Offline SkyeWelse

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Re: Ys VI The Ark of Napishtim - Possible Way to Continue Project?
« Reply #4 on: May. 21, 2007, 10:42:41 PM »
"If" you should ever decide to continue it in any form and you're in need of additional help be it testing, graphics or basically anything to make the task less annoying or cumbersome I'll be glad to lend a hand. It would be well worth it. : )

-SkyeWelse

Offline NightWolve

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Re: Ys VI The Ark of Napishtim - Possible Way to Continue Project?
« Reply #5 on: Apr. 07, 2009, 11:15:11 PM »
I ran into this old thread of yours SkeWelse and I thought I'd post a quick comment. Well, long story short, the pretty brazen actions of a group that shall rename nameless I think has created an opportunity for me to eventually release my unreleased Ys VI work of years past.

I'm gonna let another year or two pass for sure and see what Konami does, if anything, given the circumstances shall we say. Though, I don't want anybody getting excited about this or anything. I'm really not working on patches these days, just been doing web development for the most part. This summer I will have my work cut out for me and if things go well in my personal life and career, I will return to actually working on my unfinished projects. Right now, I'm just doing web programming and concentrating on having a good, working website with cool features. That's about it, but the free time I've had lately will be going away very soon so there'll be another period of quietness, etc.


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Offline X-Calibar

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Re: Ys VI The Ark of Napishtim - Possible Way to Continue Project?
« Reply #6 on: Apr. 09, 2009, 12:19:10 AM »
Mmmmmm  8)
Music to my ears...

Hopefully these next couple of years will improve for everyone~